7 Foods Ranked by Intimidation

1. Poke Bowl

Kinda reminds you of the Facebook poke wars from back in the day, right?

2. Mufgel

I don’t know if this is an insult or some crazy new-aged gel?

3. Cronut

This sounds like one fully-loaded pastry!

4. Sushi Burrito Wrap

Sushi and Burrito?! Sounds like a toss up between a Friday Happy Hour or Taco Tuesday.

5.  Avocado Toast

Green stuff on toast! Hmmm…the appeal!

6. Galaxy Doughnuts

Do I have to eat these doughnuts out in space?

7. Soylent

Some people are just intimidated by soy products especially when they have to use it as a meal replacement.


7 Products You Need If You’re Someone Who Always Ends Up Forgetting Stuff

Even with the world slowed down, you can still forget the everyday things getting caught up in it all.  Take a look at some everyday things to help.

1. NEWYES Reusable Smart Notebook

This is perfect for hitting down your notes for classes, recipes, and more. Not to mention, you can also store files in case you need to bring them up later for a meeting or something.

2. HomeStrap Hanging Jewellery

This is perfect for hanging in your bedroom or any place that’s comfortable where you can save space.  Whether you have everyday earrings or a special necklace, it can be put on the wall away from your dog or baby.

3.  UNEFY Pill & Vitamin Organizer Water Bottle

Here’s a great way to not only hydrate but it’s good for taking your medicine and daily supplements so that you don’t forget.

4. Saleshop365 Bluetooth 4.0 Anti-Lost Anti-Theft Alarm Device Tracker

Whether you lose something while out and about or you misplace something at home, this is a cool device you can attach to your wallet to help you locate the missing item.

5. Kurtzy Self-Watering Flower Pot

You may not always have time to nourish your plants, so this is great to save time and ensure your plants get the proper water needed to grow.

6. HomeStrap Mesh Reusable Storage Bag

Keep all of your fruits and vegetables in reusable for better storage to make your favorite dishes.

7. SYGA Digital Kitchen Cooking Timer

This compact to take with you to any kitchen and you can hook it somewhere. It has an easy to read display that’ll help you keep tabs on your cooking.


No. 12 Villanova hands No. 17 Texas first loss 68-64

AUSTIN, Texas (AP) — After opening the season in a Connecticut “bubble,” Villanova went all the way down to Texas to get a big win.

Jeremiah Robinson-Earl and Justin Moore each scored 19 points and No. 12 Villanova held on late to beat No. 17 Texas 68-64 Sunday, handing the Longhorns their first loss after a strong start.

“Road attitude is something we talked about,” Robinson-Earl said. “We just tried to stay after it.”

It took some physical play against an experienced Texas lineup, some late free throws and some old-fashioned grit to close it out.

Collin Gillespie made four free throws over the final 15 seconds to secure the win for the Wildcats (4-1). Jermaine Samuels, who sat out practice this week because of a sprained pinky on his right hand, collected a game-high 12 rebounds.

“I wasn’t even thinking about it,” Samuels said. “You could feel it here and there on deadballs, but I was just focused on what the next play was.”

Courtney Ramey and Matt Coleman III each scored 17 points to pace the Longhorns (4-1). Texas had won the Maui Invitational in the program’s best start in six years under coach Shaka Smart, who just last season was under intense pressure and speculation he could lose his job.

Ramey fouled out to send Gillespie to the line and he calmly stroked both shots to put the Wildcats up by four. After Coleman made a twisting layup, Gillespie was again back at the line and swished two more. Gillespie finished with 12 points.

Ramey made a long 3-pointer to tie the game at 57 before Villanova answered with a 3-pointer from Cole Swider with 1:58 to play and the Wildcats held the lead to the end.


Villanova: The Wildcats won in their first trip to Texas since winning the 2018 national championship in San Antonio. They did it with clutch play from senior leaders Gillespie and Samuels that can carry teams through tight games and a huge, physical push from sophomores Robinson-Earl and Moore. Gillespie squirmed away from two defenders to snare the late inbounds pass that set up his first free throws.

“You could tell the kids what to do, but when the kids have been there, they know what to do,” Villanova coach Jay Wright said. “Jermaine had big-time drives at the end of the shot clock.”

Texas: The Longhorns have been impressive early but let a chance for what could have been their biggest win so far slip away. Shooting guard Andrew Jones, who Smart says is his best shooter, was a non-factor with just 5 points on 2-of-10 shooting. Coleman, the MVP of the Maui Invitational, had a key turnover after Swider’s 3-pointer.

“Those guys know how good collectively that the group can be if they all do their part,” Smart said. “That’s why in the locker room we had a lot of guys upset, saying, ‘’That’s a game we’ve got to take.’”


Texas freshman forward Greg Brown was one of the top recruits in the country and he showed flashes of his talent as well as how far he still has to go. Brown scored 7 points and two big blocks. His best effort came in the second half when he blocked a shot, then missed an alley-oop dunk, but grabbed the rebound and made a long jumper. Brown started the season 1-of-16 on 3-pointers, but made his first attempt Sunday.


The Wildcats had a big advantage on free throws even before Gillespie’s clutch shooting at the end. The Longhorns were 3 of 6 on free throws, including a big miss by Kai Jones in the final 20 seconds that could have cut the Villanova lead to one. The Wildcats were 14 of 19 from the line. Samuels said the Wildcats wanted to be “as physical as possible without fouling.” That careful play didn’t let Texas get into the shooting bonus until the final minute.


Kai Jones, who doesn’t start for Texas but is averaging 20 minutes per game, is shooting 19 of 22 this season.


Villanova plays at Georgetown on Friday in their Big East opener.

Texas hosts Texas State on Wednesday night in the Longhorns’ final non-conference game before starting Big 12 play.



As a kid, we all have dreams we want to go after in our adulthood. When you start to come of age, you begin realizing your passions and talents. The best thing is harnessing them into an achievable goal. Here are some tips to help you figure out a career suited for you.

1. Do What You Love

While it might sound like a cliche, it still rings true. Doing something you love makes it easier to enjoy the journey that comes with the work. If you are fortunate enough to be a person who can make money from an activity you enjoy,  go for it.

2. Know you

Think deep inside and see what types of things make you tick. What skills do you naturally have that can make a difference? Make a list of your greatest abilities and write down your long- term goals. Think of the money you need to be content with and where you want to be in 5-10 years.

3. Work environment

When you start to know yourself and things become second nature, be realistic. What type of office string would you like? Do you want to work for a smaller company or corporation? A few questions to contemplate:

a. Do you like a 9-5 or want a flexible schedule?

b. Would I be more productive in a city office or working comfortably from home?

c. Do you like to be more behind the scenes or interact with your consumer base?

Think about what type of work scenario you’d most enjoy. The more realistic, the better chance you have of being successful.

4. Career counselor

Speak to a professional career counselor or recruiter. They’ve seen tons of resumes and individuals to give you an idea of what career path you should follow. Maybe you can even take an assessment test to see what kind of natural skills you have to meet certain requirements of the job you want.

5. Do research

Pick a few key jobs and careers. What will take for you to get there? Maybe you need education or special training. Look at the cities you should be in for your career, the salary opportunities, and other benefits.

6. Talk to elders

Get some advice from professionals in your field. Also, it’s good to build connections in case you need a reference. An internship could be a good way to get experience and lead to a future job.

7. Make a plan

Now that you’ve gathered the knowledge, start making a plan. Try to create a set of goals in a timeline to help you get to your career destination.

8. Get schooled

Either get college-level education or go to a trade school for a specific set of skills. It’ll help you get the training needed for the position you desire.


Scientists detect mysterious repeating radio signal from space

A mysterious radio signal from a distant galaxy has Canadian and U.S. researchers baffled. In a recently published paper, the researchers said that the radio signal, which repeats regularly every 16.35 days, is unlike any they have ever detected from an object in space.

The signal comes from a galaxy about 500 million light years away and consists of “fast radio bursts” that occurred about once an hour for four days, stopped, and started again 12 days later, according to the researchers. They said that this cycle repeated itself for more than a year. The bursts first appeared in analyses of data from the Canadian Hydrogen Intensity Mapping Experiment, a radio telescope that groups of Canadian scientists are collaboratively using to study space phenomena.

The Massachusetts Institute of Technology, where several of the paper’s coauthors are based, said in a statement that the signal is probably a celestial object and not aliens. It’s too big for a civilization, even a spacefaring one, to be sending it, the statement said: “Even a highly intelligent species would be very unlikely to produce energies like this. And there is no detectable pattern so far that would suggest there’s a sentient hand at play.”

Some researchers speculate that the source is a planet or other object orbiting a star. The signals cease when the object moves behind the object it is orbiting and the signals are thereby obstructed from reaching Earth, they suggest. They do not know how the object would be sending out these signals on a regular basis, however.

Astronomers have detected fast radio bursts from objects in space before. Most last for only a few milliseconds, and it is thus difficult to determine where they come from.


Atheists more likely than churchgoers to have cats

The more you go to church, the less likely you are to own a cat, according to a new article in the Journal for the Scientific Study of Religion. The authors, Samuel Perry of the University of Oklahoma and Ryan Burge of Eastern Illinois University, reported finding a statistical correlation between rarely or never attending church and owning one or more cats.

There is “a strong, negative correlation between worship attendance and cat ownership,” they wrote. The authors based their findings on 2018 data of pet ownership nationwide.

They found that pet ownership in general trends downward in relation to church attendance. The average number of pets owned by a person who never goes to church is 1.96, according to their study. The average dips to 1.5 for a person who attends church almost weekly, and goes further down to 1.38 for a person who attends church more than once a week.

But cat ownership skews especially higher among those who do not attend church, they noted. Conversely, they found no significant difference in rates of dog ownership between churchgoers and those who do not go to church.

The authors posited that religious communities provide social connections, and frequent churchgoers feel less need for the companionship that pets provide–whereas someone who is not part of a church community may feel more of a need for pets. Also, frequent church attendance cuts into time that a person can commit to taking care of pets.

“Americans more deeply embedded within a religious community may have less need (or time) for pets generally, and specifically more independent “roommate pets,” like cats,” they wrote.


New #MeTooBots scan emails to detect harassment

Artificial-intelligence programmers are developing software programs that will scan read emails for content indicates sexual harassment or bullying. The programmers plan to introduce the software to businesses across the globe who are in the market for new solutions to help root out sexual harassment within their workplaces.

The software will flag any communications that its algorithms determine to be problematic. But even the developers admit that a computer may have a hard time knowing harassment when it sees it.

Jay Lieb, chief executive of NexLP, is marketing a platform that already has more than 50 corporate customers. Lieb said in an interview harassment comes in more forms than even he knew.

“I thought it was just talking dirty. It comes in so many different ways. It might be 15 messages … it could be racy photos,” he said.

He declined to say exactly how the software will determine which communications are harassing and which are not. In more general terms, it will look for anomalies in the language or in the frequency and timing of messages over spans of weeks, he said.

Critics question whether the software will be able to learn all of the cues that indicate harassment. Some critics also contend that electronically monitoring employees’ communications creates a climate of mistrust and that companies will need to find ways to protect employees’ privacy while collecting all of their data.

The law firm Morgan Lewis is using the technology in an alternative way: to analaze clients’ past communications, according to Tess Blair, a partner at the firm. Blair said that while the technology has helped attorneys build cases, the attorneys are able to exercise their human judgement and determine which flagged messages are really relevant or not.


GirlsDoPorn ex-performers win lawsuit against website

Pornographic website GirlsDoPorn is guilty of misleading at least 22 women into appearing into video for mass distribution and must pay them $12.8 million in damages, San Diego Superior Court Judge Keven Enright ruled Thursday. The judge acknowledged that many of the women have suffered extreme emotional distress and real-life harassment as a result of the videos in which they performed, and that they did not know when appearing in the videos that the videos would be posted publicly online.

“As a result, plaintiffs have suffered and continue to suffer far-reaching and often tragic consequences,” Enright wrote. He noted that plaintiffs described major damage to their personal relationships and career prospects, loss of academic opportunities, and that some were so traumatized that they contemplated suicide.

The judge also ordered the site’s owners to remove the videos from their site and get them removed from other sites in which they were posted.

The women were 18-23 years old at the time they appeared in the videos. Many were students in need of extra money, according to court documents.

The court heard evidence that the site had falsely promised the actresses that the videos they performed in would be for private personal use only and would not be posted online for mass subscribing audiences. Some of the women were given alcohol and cannabis just before being asked to sign the eight-page contracts authorizing the site to feature them in videos.

It also heard testimony that the site had shared private information about the actresses with third-party forums, which led to some of their real names being revealed and them and their families suffering harassment online.


China sentences scientist who edited babies’ genes to jail

A Chinese court in Shenzhen sentenced the scientist who created the world’s first “gene-edited” babies to three years in jail and a fine of 3 million yuan ($430,000) on Monday. The scientist, He Jiankui, will also be permanently banned from further involvement in reproductive medicine, according to China’s Xinua news agency.

The court, Shenzhen Nanshan District People’s Court, also sentenced He’s coworkers Zahang Renli and Qin Jinzhou to prison terms of two years and 18 months, respectively. Like their boss, they are going to prison for “caarrying out human embryo gene editing… for repdroductive purposes,” the court said in a statement.

“The three accused did not have the proper certification to practise medicine, and in seeking fame and wealth, deliberately violated national regulations in scientific research and medical treatment,” the court said. “They’ve crossed the bottom line of ethics in scientific research and medical ethics.”

Jiankui made news worldwide last year when he claimed to have created genetically modified human twins, who were named Lulu and Nana. He and his team were using CRISPR, a DNA-editing technology, to alter the twins’ genomes while they were only fertilized embryos in a petri dish. After completing the gene-editing procedure, the team implanted the embryos into a woman’s uterus for them to be carried to term.

He said at the time that he wanted to make the twins immune to HIV by giving them a gene that makes some people HIV-resistant. Subsequent research published in the MIT Technology Review found that he may not have been successful in reporducing this gene in the twins, however.

Most countries ban the practice of editing unborn children’s genes.


Mindfulness video game boosts players’ attention spans, researchers say

Digital devices get a lot of blame for distracting kids from learning, but researchers have developed a “mindfulness” video game that they said could make its young players more attentive. The researchers, working at the Center for Healthy Minds at the University of Wisconsin-Madison and the University of California-Irvine, said that young people playing this game show positive growths in areas of the brain associated with attention.

The game, called “Tenacity,” directs players to take deep breaths and count their breaths by tapping a touch screen once per breath. The players advance as they do this through relaxing landscapes and backgrounds, such as ancient Greek ruins or outer space.

The players are supposed to tap once per breath for their first four breaths and then tap twice every fifth breath. Players earn more points and advance in the game when they count five breaths in sequence accurately. The game’s designers said that counting of breaths helps train the players in mindfulness, the state of being calmly aware of the present moment.

“Most educational video games are focused on presenting declarative information: various facts about a particular subject, like biology or chemistry,” said Elena Patsenko, a research scientist at the Center for Healthy Minds and lead author on the recently published paper. “Our aim is different. We want to actually change the cognitive or emotional processes—how people think or process information they’re trying to learn.”

The research team gathered 95 middle-school children into two groups and had one group play Tenacity for 30 minutes a day for two weeks; the other group played another educational video game that did not involve mindful breathing. The Tenacity group showed increased connectivity between areas of their brains essential to attention; ans they performed better than the other group on an attention task.